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Showing posts with label 2014 at 11:19PM. Show all posts
Showing posts with label 2014 at 11:19PM. Show all posts
Over the past several years, Apple has expressed an interest in both virtual reality and augmented reality, and has applied for a number of patents related to both technologies. The company has explored a goggle-like video headset that would possibly allow for 3-D viewing, much like the Oculus Rift virtual reality headset, it's looked into a motion-sensing virtual 3D user interface for iOS devices, and it's explored 3-D "hyper-reality" displays.



While many companies are following in the footsteps of Oculus VR and have already introduced virtual reality hardware, there has been little to no hint that the technology mentioned in Apple's numerous patents will ever come to fruition.



apple_patent_video_goggle

Apple's interest in the virtual reality arena does not appear to have waned, however, and it may even be picking up. A new job posting on Apple's site for an "App Engineer" (via 9to5Mac ) suggests that the company is continuing to explore virtual and augmented reality, at least on the software side. The job listing seeks a software engineer to help the company "create next generation software experiences" designed to integrate with "Virtual Reality systems."
We are looking for a software engineer to develop UI and applications to create next generation software experiences. The individual must be able to take participate in collaborative and iterative UI design through the implementation phases & complete performant user experience code for product delivery. This engineer will create high performance apps that integrate with Virtual Reality systems for prototyping and user testing.

It is not clear, of course, what Apple means by "Virtual Reality systems," which could refer to a full-on hardware experience, an augmented reality app experience, or something else entirely, but augmented reality and virtual reality have become increasingly important areas for development. Headsets like the Oculus Rift are beginning to catch on, and Google has been experimenting with augmented reality, both in its Ingress game for iOS and Android and with "Project Tango," an ambitious experimental smartphone that will provide 3-D mapping capabilities and immersive augmented reality games.



Apple is in possession of technology that's quite similar to what's used in Google's Project Tango, which Apple acquired in 2013 with the purchase of 3-D mapping company PrimeSense. PrimeSense famously developed the original Kinect, and its technology could be used as the backbone for virtual/augmented reality interfaces and games.


















Apple has sent out invites to multiple AppleSeed testers to invite them to participate in a "AirDrop Test Fest" to fix any potential bugs in the file sharing service ahead of the launch of OS X Yosemite.



airdroptestfest
AppleSeed and the AirDrop engineering team would like you to join us for an AirDrop Test Fest. What's a test fest? At Apple we often hold test fests when we want to focus our efforts on a new feature or enhanced function of OS X. Now we want to bring that experience to our seed participants. We would like you to help us test the new AirDrop in OS X Yosemite.

According to 9to5Mac , invited users will see a notice located in the Feedback Assistant app bundled with the public beta of Yosemite. Testers are given guidelines for testing the feature, including two Macs running Yosemite.
What do I need? To participate in the AirDrop Test Fest you will need at least two Macs from the following:



- 2012 Mac or later for new AirDrop



- Any Mac for Legacy AirDrop (old Mac to Mac only)



The Macs will need to be running the latest seeded build of OS X Yosemite. If you also want to test with your iPhone or iPad you will need device with a Lightning connector running iOS 7 or iOS 8.

Apple's "AirDrop Test Fest" will last from today, September 24, until Sunday, September 28. Apple has set up a special discussion topic for the event, inviting testers to contribute observations and results, and the company will be providing a "special AirDrop survey" that guides users through usage scenarios the company would like to explore.


















Apple has announced that iBooks Textbooks and iTunes U Course Manager are expanding into new markets across Asia, Latin America, Europe, and elsewhere around the world. iBooks Textbooks bring Multi-Touch texts with dynamic, current, and interactive content to teachers and students in 51 countries. iTunes U Course Manager, available in 70 countries, allows educators to create and distribute courses for their own classrooms, or share them publicly, on the iTunes U app. “The incredible content and tools available for iPad provide teachers with new ways to customize learning unlike ever before,” said Eddy Cue, Apple’s senior vice president of Internet Software and Services. “We can’t wait to see how teachers in even more countries will create their new lesson plans with interactive textbooks, apps, and rich digital content.”


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