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Showing posts with label 2014 at 06:50AM. Show all posts
Showing posts with label 2014 at 06:50AM. Show all posts
Last week, Apple posted retail job listings for a future retail store to be located in the United Arab Emirates, hinting that the company will soon open its first store in the Middle East. Now, Middle East website EDGARDaily.com reports that the store will be located at Dubai's Mall of the Emirates, and will be Apple's biggest retail location to date.




Dubai's Mall of the Emirates

Our undisclosed source said that the store – which will be the biggest Apple has ever built – was originally planned to replace the current cinema complex. The timing of the recent job adverts suggest the store could have a planned opening for the first quarter of 2015.

Dubai's Mall of the Emirates originally opened in September 2005 and boasts more than 700 stores and services over 2.4 million square feet, making it a desirable location for Apple to open a store. In February, Apple CEO Tim Cook was spotted visiting the country, posing for photos at Apple resellers and meeting with UAE Prime Minister Shaikh Mohammed bin Rashid Al Maktoum. While the purpose of his visit was unknown, it is likely that Cook may have been meeting with officials to discuss growth opportunities for Apple in the region.



MacRumors did receive a tip last year claiming that Apple was planning to open its biggest retail store in the world, however that source claimed that it would be located at The Galleria in Sowwah Square in Abu Dhabi. Based on hiring schedules, it is possible that the Apple Store at the Mall of the Emirates could open in February 2015.


















TouchArcade has posted a roundup featuring a look at the surprising number of the new iOS gaming controllers shown off at this week's Electronic Entertainment Expo (E3) event in Los Angeles, California.



New products from gaming companies such as Mad Catz, Razer, SteelSeries, Hori, Signal, Phonejoy, and BigBen Interactive were all shown off at the event, with each company pushing various hardware styles and features to better cater to iOS users.



Mad Catz's C.T.R.L.i controller was described as TouchArcade's favorite of the various controllers shown. It features a full-sized design with console-style controls including face buttons, analog sticks, shoulder bumpers and triggers.






The controller can connect to any iOS 7 device through Bluetooth functionality, and also includes an optional clip for attaching an iPhone. Other controllers like BigBen Interactive's GamePhone Controller Pro, Hori's MFi controller, Signal's RP-One, and Steelseries' Stratus XL also showed off similar full-sized designs.



Meanwhile, controllers like BigBen Interactive's GameGrip and PhoneJoy's MFi controller showed off a design that wraps around an iOS device similar to the MOGA Ace Power and the Logitech Powershell.






Phonejoy's controller in particular contains the ability to fully collapse while not in use, while BigBen's GameGrip can wrap around an iPad mini and even a full-sized iPad. Razer also demoed its Junglecat controller, which contains a sliding mechanism with face buttons and a directional pad.



The introduction of all these new iOS controllers comes as rumors surrounding the next-generation Apple TV have ramped up, with some of that speculation focusing on the device's gaming capabilities. To this point, some have speculated that Apple could utilize iOS gaming controllers, a set-top box, and an App Store ecosystem to become a major force in the console gaming industry. Original Xbox engineer Nat Brown and Steam founder Gabe Newell shared sentiments that Apple could take the lead in the games console market with such a system.



Iconfactory software engineer Sean Heber (via Daring Fireball ) recently wrote a blog post on how Apple could use its new Metal and AirPlay peer-to-peer technologies introduced in iOS 8 to provide a new console gaming experience with the Apple TV and iOS gaming controllers. He explains that Apple could ultimately allow users to use their iOS devices as controllers with minimal input lag, as games would be playable on both the Apple TV and iOS devices:
The key difference is where the AirPlay extension app actually executes - the AirPlay extension app will be automatically uploaded to whatever AppleTV you are currently AirPlaying with and will run directly on the AppleTV natively instead. This means no video streaming lag and minimal controller lag. Your iPhone would then turn into a generic game controller with onscreen controls or, if you have a physical shell controller attached to your iPhone, it activates that instead.



...You can play without needing to purchase the game on that particular AppleTV, without needing to sign in with your iCloud account to access your purchases, without needing to get their wifi password, or indeed without there even needing to be a wifi network to join in the first place. All without any hassle. When you go home, you take the game and any earned progress along with you in your pocket.

In addition to gaming, Apple's next-generation Apple may also feature cable-box capabilities and perhaps a streaming TV service through a partnership with Comcast. However, Apple's iTunes Chief Eddy Cue said recently that Apple is continuing to work on a way to improve the television experience, but a fix is "complicated."


















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